Intial commit with working base game and game status.
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10
Character.cs
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10
Character.cs
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public abstract class Character
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{
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public string? name {get; set;}
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public int maxHP {get; set;}
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public int currentHP {get; set;}
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public bool dead {get; set;} = false;
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public string turnMarker = "*";
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public bool isTurn {get; set;} = false;
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//public List<Actions>CharacterEnabledActions = new List<Actions>();
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}
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