Changed a lot of Actions.cs and a few other things to be more easily
extendable.
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@@ -5,5 +5,6 @@ public class UncodedOne : Character
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maxHP = 15;
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currentHP = maxHP;
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name = "The Uncoded One";
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CharacterEnabledActions.AddRange("Unraveling", "Health Potion", "Do Nothing");
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}
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}
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